The Apple VR/AR headset looks set to debut at WWDC 2023, and it could come with a brand new operating system called xrOS.
Now, that new operating system — and its rumored name — appear to be all but a certainty. A series of leaks today combined with an Apple blog post makes it seem that Apple’s WWDC keynote will launch a brand new OS for developers to explore.
First, the blog post. In an update titled “Code new worlds,” Apple says that developers need to keep an eye out during the Apple keynote at WWDC on June 5 (1 p.m. ET / 10 a.m. PT / 6 p.m. BT / 3 a.m. AET). The expectation is the reference to “new worlds” is for Apple’s new operating system for mixed reality apps. These apps will form the core of the new Apple headset, alongside a ton of iPadOS apps that are already rumored to work with the new headset.
But other information has come to light that seemingly confirms this new operating system will be called xrOS. As reported by MacRumors, developer Steve Troughton-Smith tricked the App Store Connect into revealing xrOS in an error message.
xrOS has been one of the rumored names for an Apple mixed reality operating system for a while now, along with realityOS and xrProOS. There are indications that these names do not all refer to the same operating system — previous reports suggest that RealityOS is built on a similar platform to iOS whereas xrOS is more similar to macOS.
However, this instance of xrOS is the first time we’ve seen anything remotely official from Apple appear in the wild. So it seems that xrOS should become a reality, even if other VR/AR-focused platforms eventually come to fruition.
Apple’s new worlds could be blinding
But a new OS isn’t all that’s been leaked today. In a subscriber-only tweet from Ross Young (h/t AppleInsider), the Display Supply Chain Consultants insider has revealed possible specs for the displays in the Apple VR/AR headset.
According to Young’s tweet, the twin displays (one per eye) will be Micro OLED displays 1.41 inches in size (measured diagonally). They are also tipped to be targeting a 4000:1 contrast ratio and over 5,000 nits peak brightness. We’re not sure what Young means by “targeting” — this could be in reference to an initial design goal for Apple rather than what we actually get — but if these numbers are accurate it will be a truly blinding display.
For reference, 5,000 peak brightness is far beyond the best phones and best TVs by a significant margin. And the Meta Quest 2 headset only hits around 100 nits, so 5,000 would be exponentially brighter in comparison. The only thing that is reported in that range is Meta’s Starburst headset which manages around 20,000 nits peak brightness, but it is still a prototype.
Thankfully, we won’t have to wait long to see what the Apple VR/AR headset will actually achieve in terms of performance. So stay tuned for our WWDC coverage to see more of Apple’s potentially groundbreaking VR headset.