The biggest gaming event of the year is in full swing. E3 is back after taking 2020 off due to the coronavirus pandemic. This year, it’s an all-digital event featuring several of gaming’s biggest publishers. Things are much more confusing this time around, though. Events like Summer Game Fest have splintered the gaming reveal landscape, turning the entire month of June into something of a mega expo.
In fact, some of the biggest announcements of the month came before the event even started. EA chose to reveal Battlefield 2042 on its own time, while Summer Game Fest snagged the coveted Elden Ring trailer reveal. Still, there’s plenty of news left in the tank for E3 proper. Here’s our recap of the event, which we will update every day with new information.
Day 3: Sony and EA’s absence is felt
For gamers who were spoiled by Microsoft and Bethesda on Sunday, day three was a bit of a letdown. It’s not that there weren’t events happening. In fact, it was E3’s busiest day on paper, with 10 livestreams. It’s just that many of them weren’t focused on software so much as industry news.
It’s easy to forget that E3 isn’t entirely for fans. It’s an industry trade show that’s filled with a range of announcements beyond the hottest new games. We just usually don’t see most of it, as events happen in booths or behind closed doors, not on livestreams. That meant that this year, casual fans accidentally found themselves watching a B2B-focused panel from Take Two Interactive, which highlighted the company’s inclusion, instead of a Grand Theft Auto 6 reveal.
The only major bit of gaming news came from a short Capcom presentation that didn’t say too much. It confirmed that Resident Evil Village is getting DLC eventually and gave some updates on the Monster Hunter series, but it was an otherwise low-key affair. It opted out of doing a “one more thing” surprise entirely, instead using its time to welcome the return of the Capcom Pro Tour.
Even with plenty of streams from indie publishers like Freedom Games, it didn’t quite feel like an E3 day. There’s a few reasons for that. The biggest takeaway here is that E3 doesn’t quite feel the same without Sony and EA. Both companies ditched the event in 2019 but held their own satellite events the same week. Sony conceded the floor to Microsoft entirely this year, leaving a noticeably large gap in the festivities. Similarly, EA is doing its own big EA Play event in July, leaving the expo without staples like a Call of Duty reveal.
Without those two juggernauts, E3 simply doesn’t feel the same. So far, it’s felt like an elaborate Microsoft event with a few scattered games in between. The show will feel much different tomorrow when Nintendo takes the stage and Bandai Namco presumably shows more Elden Ring, but the scheduling gap put a damper on the show.
It doesn’t help that there aren’t any show floor demos or behind-closed-door presentations this year. Usually, E3’s quiet moments fill up with press dropping new details on games based on interviews and hands-on time. If you’re missing that thrill, we spoke with the team behind Marvel’s Guardians of the Galaxy and got tons of new details on the game. We also broke down Halo Infinite‘s multiplayer, which quietly got a deep dive early on Monday.
Let’s hope Nintendo has something big in store; otherwise, we may truly be witnessing the last E3.
Day 2: Microsoft, Bethesda, and Square Enix
If you’re feeling like it was impossible to keep up with Day 2 of E3, you’re not alone.
Sunday’s show offered a tidal wave of news from various livestreams. Most of that came from Microsoft and Bethesda, who put together an excellent (but exhausting) 90-minute show filled with reveals, and Square Enix, which offered a more compact look at a select few games. Anyone who went into Sunday’s show feeling like there weren’t many games coming in 2021 got a real shock to the system: The fall calendar just got busy.
Just look at the list of 2021 games that we got a glimpse at today. Marvel’s Guardians of the Galaxy went from a far-off rumor to an October 26 release date in no time flat. Forza Horizon 5 and Psychonauts 2 will both strengthen the Xbox Series X’s thin library over the next few months. Combine that with titles like Battlefield 2042, which got a gameplay trailer at the show, and 2021 is no longer looking like a sparse year.
That’s not even getting into the smaller streams that happened on Sunday, which were loaded in their own right. We got a deeper look at Back 4 Blood, which is looking like a perfect October release (just in time for Halloween). The PC Game Show also added to the slate with more niche titles like Orcs Must Die 3 and Lemnis Gate.
There are still plenty of questions about whether all these games will actually hit their release dates, though. After all, this is a year that’s already seen dozens of major video games delayed due to the pandemic. The biggest eyebrow raise came when Halo Infinite took the stage. While the shooter got a deep dive that went into its multiplayer, it still doesn’t have an actual release date. A vague “holiday 2021” release date certainly doesn’t instill confidence in the long-delayed game actually releasing during that window.
If it does get pushed back, it’s certainly in good company. At the moment, 2022 is shaping up to be one of the biggest years in gaming ever. We already knew Elden Ring was coming in January thanks to Summer Game Fest, but the list of future releases only grew today. Starfield, Redfall, S.T.A.L.K.E.R. 2, A Plague Tale: Requiem, Stranger of Paradise: Final Fantasy Origin … the list goes on and on. If Nintendo announces that The Legend of Zelda: Breath of the Wild 2 is coming next year, we’ll be looking at a potential repeat of 2017.
Day 1: Ubisoft, Devolver, and a useless app
Let’s get something out of the way up front: The E3 app is functionally useless. As part of the reimagined expo, the Entertainment Software Association created an E3 web portal where users can browse digital booths. It features half-baked social features and organization tools that publishers are largely ignoring altogether. Moreover, the app was down when the show’s kickoff stream went live. It’s safe to say that this isn’t the future of digital events.
Ubisoft was the star of the first day with its Forward stream. Due to several leaks, many of the company’s biggest surprises came out beforehand. Mario + Rabbids: Sparks of Hope was an especially big talking point of the day after Nintendo accidentally leaked it early via a website. The Switch game looks particularly delightful with a new outer space theme.
Sci-fi was a running theme throughout Ubisoft’s show. Rainbow Six: Extraction is ditching the military shooter format for a co-op alien shooter. And then there’s Saturday’s biggest shocker, Avatar: Frontiers of Pandora. The open-world game’s reveal was one heck of a “one more thing,” giving a look at a gorgeous open-world game based on the James Cameron film franchise.
Things were more down to Earth outside of E3. Wholesome Direct delivered a delightful hourlong presentation full of cozy games (and a lot of birds). Then there was Devolver Digital, which has become a full-fledged E3 antihero in recent years. The publisher delivered another loud, satirical stream filled with fascinating indies like Trek To Yomi.
Gearbox held its own showcase, too, though it was easily the dud of the day. Cringe-worthy humor and a lack of new details on Tiny Tina’s Wonderlands made this little more than a lunch break.
Overall, it wasn’t a bad way to open the four-day event aside from the failure of the format itself. Ubisoft offered a good range of blockbusters and left-field oddities that set the stage for a fun fall and stacked 2022. The E3-adjacent streams from publishers make the entire event feel a little confusing, but it’s hard to complain about having too many games to look forward to.
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